A survey of two- and three-dimensional computer graphics including graphics standards, graphics systems at both the hardware and software levels, and the implementation of graphics techniques for rendering an image. The course focuses on the architecture of computer graphics systems, and students will be expected to program within such systems as part of the course work. The course includes three lecture hours and one two-hour laboratory period per week.
- Prerequisite: CS 132 and either Math 208 or Math 151.
- Credits: 4
- Offered: Fall in odd years.